That is basically all of the first floor of the house. Activate the machine to get a fortune: “Evil will walk once more.” Hmm. Go to the fortune teller and take the token in the little slot. Argh! Where are the keys?! On the other end of the entry hall are stairs, the main entrance door, and a fortune teller machine. It is a blue double door with ornate decorations around it. Leave and continue going right to another door.
Adrienne will leave the bottle on the shelf. Examine the bottles to find one labeled Absinthe. There is a little bar next to piano with a lot of bottles behind the counter.
Start the windup piano to play a little tune. Leave and continue walking around the entry hall to the windup piano. It is locked, and Adrienne does not have the key. There is a little hallway with a door just a bit east of this fireplace corner. Spaz (the cat) is on one of the benches, click on him. You can look at the fireplace itself if you like. Look at the portrait of the man over the fireplace. There is a newspaper lying on the floor, so take it. In one of the corners, there are some benches and a fireplace. It leads into the huge main entry hall of the mansion. That is all that is here, so leave the cellar.īack in the kitchen, go into the dining room and use the right doorway (the one on the same wall as the fireplace). There is also a little room that looks like a cell with chains on the wall. Explore the wine barrels in the cellar: some are empty, some are full, and one barrel is really huge. Now go down the stairs into the wine cellar.
It is really dark down there, and she cannot see a thing, so use the matches on her to light one. Adrienne will open the door, which contains steps that lead down somewhere. Turn on the light and use the firepoker on the trapdoor. That firepoker might be something good to use on that trapdoor, so return to the pantry. Go south to reach the end wall of the dining room. Take the firepoker and poke at the fire if you like. For now, click on the portrait over the fireplace to get a closer look at it. This door leads outside into the yard of the mansion. There is another door on the same wall as the entrance that Adrienne just used. Go through the door that is beside the refrigerator to enter the dining room. You can make Adrienne drink at the kitchen sink and eat from the refrigerator. For now, just leave the pantry and go south. Adrienne will need a tool of some sort to lift that door. Examine it and move it to reveal a trapdoor. There is nothing of importance on the shelves, but the rug on the floor looks interesting. Directly above Adrienne’s head and a bit to the right is a light. There is a door on the other side of the kitchen table. Open the drawer and look around at the items inside. To the right of the kitchen table is a little table drawer. Click anywhere on the floor to make her stand up. Adrienne is sitting and drinking at the table in her kitchen. This first Chapter is basically to let the player explore the mansion and get a sense of where everything is located. With this said, let us begin:Ĭhapter 1 :: Chapter 2 :: Chapter 3 :: Chapter 4 Just click on a link to go to the appropriate section. Because the walkthrough is quite long, I have included a hypertext linked table of contents. Game maps are provided at the end of the walkthrough in case you need them.
See Templeton’s Cast of Characters for more information. I really do not recommend playing the Chapters out of order if this is the first time you are playing the game because you will not understand a lot of the changes and events that happen. This walkthrough is for the uncensored version of the game, and it assumes that you are playing from Chapter 1 in order to Chapter 7. Always take close-up look at any item you have and see if you can mess with it. At least you can start in any Chapter you desire! Most rooms have two screens, so make sure you look at both screens when exploring them. SAVE OFTEN AND WISELY!! Danger and terror lurks everywhere, so be careful! You only have one bookmark to work with per different game. See the downloadable files section of the Game Goodies page for more information. If you would like hints instead of a complete walkthrough for Phantasmagoria, you can utilize the UHS Hint File if you have a UHS Reader.